(Codes) Did You Know These INSANE Mining SECRETS In Roblox Mining Simulator!! Nuke & More USE OPREWARDS TO GET FREE ROBUX!! Welcome to mining simulator where we dig deep to treasure ores and a lot of stone?! Can we get 500 Likes?Seniac Store: https://hellojuniper.com/seniac/store/.
May 15th, 2018
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- -- Not made by me (Rafie_ArsyadYT) but by axew (V3rmillion)
- for i,v inpairs(game.Workspace:GetChildren())do
- v:Destroy()
- end
- local Tool = Instance.new('HopperBin', game.Players.LocalPlayer.Backpack)
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Place = Instance.new('HopperBin', game.Players.LocalPlayer.Backpack)
- Nuke = Instance.new('Model')
- Nuke.Name ='Nuke'
- x5 =1
- if x5 1then
- local name = game.Players.LocalPlayer.Name
- Part1.Name ='Part'
- Part1.Size = Vector3.new(12,1,6)
- Part1.BottomSurface ='Smooth'
- Part1.Material ='Metal'
- Part1.Anchored =true
- local y1 = game.Workspace.Nuke.Part.Position.Y
- local Part2 = Instance.new('Part')
- Part2.Parent = Nuke
- Part2.Position = Vector3.new(x1,y1+2,z1)
- Part2.TopSurface ='Smooth'
- Part2.BrickColor = BrickColor.new('Really black')
- Part2.Shape ='Cylinder'
- local Decal = Instance.new('Decal')
- Decal.Texture ='http://www.roblox.com/asset/?id=14301975'
- Decal.Face ='Back'
- end
- Mouse.Button1Down:connect(function()
- local nuke = Instance.new('Part')
- nuke.Position = game.Workspace.Nuke.Detonate.Position
- nuke.Parent = game.Workspace
- nuke.BrickColor = BrickColor.new ('New Yeller')
- nuke.CanCollide =false
- nuke.Shape ='Ball'
- nuke.Material ='Neon'
- game.Workspace.Nuke:Destroy()
- x, y, z = x+1, y+1, z+1
- local explosion = Instance.new('Explosion')
- explosion.BlastRadius = x-15
- explosion.ExplosionType ='Craters'
- explosion.Position = game.Workspace.nuke.Position
- if Part.Name ~='nuke'then
- Part:BreakJoints()
- end)
- end
- x, y, z = x+3, y+3, z+3
- local explosion = Instance.new('Explosion')
- explosion.BlastRadius = x+50
- explosion.ExplosionType ='Craters'
- explosion.Position = game.Workspace.nuke.Position
- if Part.Name ~='nuke'then
- Part:BreakJoints()
- end)
- end
- x5 =1
- Nuke.Parent = game.Workspace
- Tool.Active =false
- end)
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