Roblox list finding roblox song id clothes id roblox item code roblox gear id roblox accessories codes here. Its one of the millions of unique user generated 3d experiences created on roblox. Originally just a showcase build a whole lot of effort and time has fleshed out the game expanding its map and adding a slew of rp features. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Check out RoBeats! It's known as the best revival of the old Roblox card game 'Pears to Pairs.' Check Always open links for URL: Roblox Protocol and click Open URL: Roblox Protocol in the dialog box above to join games faster in the future! Roblox Robeats Mmo Rhythm Game Hack Roblox Hack Lemonaid Como Tener Cualquier Cara Gratis En Roblox 100 Real. Formas de tener robux gratis 100 real.
- game.StarterGui:SetCore('SendNotification',{Title='R0Beat Haxx Loaded',Text='Thank you for using this GUI. Enjoy exploiting RoBeats!',Duration=3})
- wait(2)
- local Frame = Instance.new('Frame')
- local main = Instance.new('Frame')
- local credits = Instance.new('TextLabel')
- local keybind = Instance.new('TextButton')
- local notespeed = Instance.new ('TextButton')
- local alternate = Instance.new('TextButton')
- local creditscript = Instance.new('TextLabel')
- --Properties:
- Robeats.Parent = game.CoreGui
- Frame.BackgroundColor3 = Color3.new(1,1,1)
- Frame.Size = UDim2.new(0,99,0,23)
- open.Parent = Frame
- open.BackgroundColor3 = Color3.new(0.188235,0.188235,0.188235)
- open.Position = UDim2.new(-0.141414136,0,-1.13043475,0)
- open.AutoButtonColor =false
- open.Text ='Open'
- open.TextSize =14
- open.MouseButton1Click:connect(function()
- end)
- main.Name ='main'
- main.BackgroundColor3 = Color3.new(1,1,1)
- main.Position = UDim2.new(0.130228892,0,0.296068817,0)
- main.Visible =false
- main.Active =true
- title.Parent = main
- title.BackgroundColor3 = Color3.new(0,0,0)
- title.Position = UDim2.new(0.199438199,0,0.00404858403,0)
- title.Font = Enum.Font.Arcade
- title.TextColor3 = Color3.new(1,0,0)
- title.TextStrokeTransparency =0.89999997615814
- credits.Parent = main
- credits.BackgroundColor3 = Color3.new(0,0,0)
- credits.Position = UDim2.new(0.0421348363,0,0.923076868,0)
- credits.Font = Enum.Font.Arcade
- credits.TextColor3 = Color3.new(1,0,0)
- credits.TextStrokeTransparency =0.89999997615814
- autoplayer.Parent = main
- autoplayer.BackgroundColor3 = Color3.new(0.301961,0.301961,0.301961)
- autoplayer.BackgroundTransparency =0.80000001192093
- autoplayer.Position = UDim2.new(0.0112359561,0,0.315789461,0)
- autoplayer.Font = Enum.Font.Highway
- autoplayer.TextColor3 = Color3.new(0.666667,0,0)
- autoplayer.TextStrokeTransparency =0.89999997615814
- local held ={}
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- enabled =not enabled
- end
- localfunction ua(_game, slot)
- if slot ~= game_slot thenreturnend
- local parent_tracksystem = _game:get_tracksystem(game_slot)
- local parent_tracksystem_notes = parent_tracksystem:get_notes()
- local itr_note = parent_tracksystem_notes:get(i)
- local itr_note_track = itr_note:get_track_index(i)
- local did_release, note_result = itr_note:test_release(_game)
- held[itr_note_track]=nil
- parent_tracksystem:release_track_index(_game,itr_note_track)
- elseif enabled then
- local did_hit, note_result = itr_note:test_hit(_game)
- parent_tracksystem:press_track_index(_game,itr_note_track)
- held[itr_note_track]=true
- spawn(function()
- parent_tracksystem:release_track_index(_game,itr_note_track)
- end
- end
- end
- iftype(v)'function'then
- if upv.K andtype(upv.K)'table'and upv.K.new then
- upv.K.new =function(...)
- if r['release_track_index']then
- function r:update(s, g)
- return ou(r, s, g)
- else
- end
- end
- end
- end)
- keybind.Name ='keybind'
- keybind.BackgroundColor3 = Color3.new(1,1,1)
- keybind.Position = UDim2.new(0.0393258408,0,0.441295534,0)
- keybind.Font = Enum.Font.SourceSans
- keybind.TextColor3 = Color3.new(1,1,1)
- close.Parent = main
- close.BackgroundColor3 = Color3.new(0,0,0)
- close.Position = UDim2.new(0.932584286,0,0,0)
- close.Font = Enum.Font.Arcade
- close.TextColor3 = Color3.new(1,0,0)
- close.TextStrokeTransparency =0.89999997615814
- close.MouseButton1Click:connect(function()
- end)
- notespeed.Name ='note speed'
- notespeed.BackgroundColor3 = Color3.new(0.301961,0.301961,0.301961)
- notespeed.BackgroundTransparency =0.80000001192093
- notespeed.Position = UDim2.new(0.528089881,0,0.315789461,0)
- notespeed.Font = Enum.Font.Highway
- notespeed.TextColor3 = Color3.new(0.666667,0,0)
- notespeed.TextStrokeTransparency =0.89999997615814
- notespeed.MouseButton1Down:connect(function()
- for i,v inpairs(getgc())do
- local u=debug.getupvalues(v)
- if u.B andtype(u.B)'table'and u.B.MOD_NORMAL then
- for i=1,400do
- if d then
- end
- break
- end
- end)
- comingsoon.Name ='coming soon'
- comingsoon.BackgroundColor3 = Color3.new(0.301961,0.301961,0.301961)
- comingsoon.BackgroundTransparency =0.80000001192093
- comingsoon.Position = UDim2.new(0.567415714,0,0.570850194,0)
- comingsoon.Font = Enum.Font.Highway
- comingsoon.TextColor3 = Color3.new(0,0,0)
- comingsoon.TextStrokeTransparency =0.89999997615814
- autoplayer2.Name ='auto player 2'
- autoplayer2.BackgroundColor3 = Color3.new(0.301961,0.301961,0.301961)
- autoplayer2.BackgroundTransparency =0.80000001192093
- autoplayer2.Position = UDim2.new(0.0140449423,0,0.574898779,0)
- autoplayer2.Font = Enum.Font.Highway
- autoplayer2.TextColor3 = Color3.new(0.666667,0,0)
- autoplayer2.TextStrokeTransparency =0.89999997615814
- autoplayer2.MouseButton1Down:connect(function()
- local enabled =false
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- local enabled =false
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- enabled =not enabled
- end
- localfunction ua(_game, slot, tracksystem)
- if slot ~= game_slot thenreturnend
- local parent_tracksystem_notes = tracksystem:get_notes()
- local itr_note = parent_tracksystem_notes:get(i)
- local itr_note_track = itr_note:get_track_index(i)
- local did_release, note_result = itr_note:test_release(_game)
- held[itr_note_track]=nil
- tracksystem:release_track_index(_game,itr_note_track)
- elseif enabled then
- local did_hit, note_result = itr_note:test_hit(_game)
- tracksystem:press_track_index(_game,itr_note_track)
- held[itr_note_track]=true
- spawn(function()
- tracksystem:release_track_index(_game,itr_note_track)
- end
- end
- end
- iftype(v)'function'then
- if upv.A andtype(upv.A)'table'and upv.A.new then
- upv.A.new =function(...)
- if r['release_track_index']then
- local ou = r.update
- ua(g, r._game_slot, r)
- end
- upv.A.new = o
- return r
- end
- end
- alternate.Parent = main
- alternate.BackgroundTransparency =9
- alternate.Position = UDim2.new(0.0337078646,0,0.720647812,0)
- alternate.Font = Enum.Font.SourceSans
- alternate.TextColor3 = Color3.new(1,1,1)
- version.Parent = main
- version.BackgroundTransparency =9
- version.Position = UDim2.new(0.0140449386,0,0.00404854305,0)
- version.Font = Enum.Font.SourceSans
- version.TextColor3 = Color3.new(1,0,0)
- function SCRIPT_ZQJW69_FAKESCRIPT()-- version.LocalScript
- getfenv().script = Instance.new('LocalScript', version)
- local top =255
- wait()
- script.Parent.TextColor3 = Color3.new(i/top,0/top,0/top)
- end
- script.Parent.TextColor3 = Color3.new(top/top,i/top,0/top)
- end
- script.Parent.TextColor3 = Color3.new(top/top,top/top,i/top)
- end
- script.Parent.TextColor3 = Color3.new(i/top,top/top,top/top)
- end
- script.Parent.TextColor3 = Color3.new(0/top,i/top,top/top)
- end
- script.Parent.TextColor3 = Color3.new(0/top,0/top,i/top)
- end
- coroutine.resume(coroutine.create(SCRIPT_ZQJW69_FAKESCRIPT))
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