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Jun 7th, 2012
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Slx Roblox Freestyle
- function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
- 2.
- funcw.Name = zName
- 4.
- funcw.Part0 = zPart0
- 6.
- if(zCoco true)then
- 8.
- funcw.C0 = CFrame.new(a, b, c)* CFrame.fromEulerAnglesXYZ(d, e, f)
- 9.
- funcw.C1 = CFrame.new(a, b, c)* CFrame.fromEulerAnglesXYZ(d, e, f)
- 11.
- return funcw
- 13.
- function fun(n1, n2)
- 15.
- t1 = game.Players[n1].Character.Torso
- 17.
- t2.Parent.Humanoid.PlatformStand =true
- 19.
- ls1 = Instance.new('Weld')
- 21.
- ls1.Part0 = t1
- 23.
- ls1.C0 = CFrame.new(-1.5,0,0)
- 25.
- t1['Right Shoulder']:Remove()
- 27.
- rs1.Parent = t1
- 29.
- rs1.Part1 = t1.Parent['Right Arm']
- 31.
- rs1.Name ='Right Shoulder'
- 33.
- ls2 = Instance.new('Weld')
- 35.
- ls2.Part0 = t2
- 37.
- ls2.C0 = CFrame.new(-1.5,0,0)
- 39.
- t2['Right Shoulder']:Remove()
- 41.
- rs2.Parent = t2
- 43.
- rs2.Part1 = t2.Parent['Right Arm']
- 45.
- rs2.Name ='Right Shoulder'
- 47.
- lh2 = Instance.new('Weld')
- 49.
- lh2.Part0 = t2
- 51.
- lh2.C0 = CFrame.new(-0.5,-2,0)
- 53.
- t2['Right Hip']:Remove()
- 55.
- rh2.Parent = t2
- 57.
- rh2.Part1 = t2.Parent['Right Leg']
- 59.
- rh2.Name ='Right Hip'
- 61.
- d.TopSurface =0
- 63.
- d.CanCollide =false
- 65.
- d.BrickColor = BrickColor.new('Medium stone grey')
- 66.
- d.Parent = t1
- 68.
- local dm = Instance.new('SpecialMesh')
- 70.
- dm.Parent = d
- 72.
- fWeld('weld',t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
- 74.
- d2.Parent = t1
- 76.
- local c = Instance.new('Part')
- 78.
- c.BottomSurface =0
- 80.
- c.BrickColor = BrickColor.new('Pastel brown')
- 82.
- c.formFactor ='Custom'
- 84.
- cm = Instance.new('CylinderMesh')
- 86.
- a = fWeld('weld',t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
- 88.
- c2.BrickColor = BrickColor.new('Medium stone grey')
- 90.
- c2.Parent = t1
- 92.
- fWeld('weld',c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
- 93.
- bl.TopSurface =0
- 95.
- bl.CanCollide =false
- 97.
- bl.Shape ='Ball'
- 99.
- bl.Size = Vector3.new(1,1,1)
- 101.
- dm.MeshType ='Sphere'
- 103.
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- 105.
- local br = Instance.new('Part')
- 107.
- br.BottomSurface =0
- 109.
- br.BrickColor = BrickColor.new('Pastel brown')
- 111.
- br.Parent = t2
- 113.
- local dm = Instance.new('SpecialMesh')
- 115.
- dm.Parent = br
- 117.
- fWeld('weld',t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
- 119.
- bln.TopSurface =0
- 121.
- bln.CanCollide =false
- 123.
- bln.Parent = t2
- 125.
- local dm = Instance.new('SpecialMesh')
- 127.
- dm.Parent = bln
- 129.
- fWeld('weld',t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
- 131.
- brn.TopSurface =0
- 133.
- brn.CanCollide =false
- 135.
- brn.Parent = t2
- 137.
- local dm = Instance.new('SpecialMesh')
- 139.
- dm.Parent = brn
- 141.
- fWeld('weld',t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
- 143.
- lh2.C1 = CFrame.new(0,-1.5,-0.5)* CFrame.Angles(0.9,-0.4,0)
- 144.
- rh2.C1 = CFrame.new(0,-1.5,-0.5)* CFrame.Angles(0.9,0.4,0)
- 145.
- ls2.C1 = CFrame.new(-0.5,-1.3,-0.5)* CFrame.Angles(0.9,-0.4,0)
- 146.
- rs2.C1 = CFrame.new(0.5,-1.3,-0.5)* CFrame.Angles(0.9,0.4,0)
- 147.
- ls1.C1 = CFrame.new(-0.5,0.7,0)* CFrame.Angles(-0.9,-0.4,0)
- 148.
- rs1.C1 = CFrame.new(0.5,0.7,0)* CFrame.Angles(-0.9,0.4,0)
- 149.
- t1.weldx:Remove()
- 151.
- we = fWeld('weldx', t1, t1, t2,true,0,-0.9,-1.3,math.rad(-90),0,0)
- 153.
- n.C0 = CFrame.new(0,1.5,0)* CFrame.Angles(math.rad(-210),math.rad(180),0)
- 155.
- coroutine.resume(coroutine.create(function()
- 157.
- for i =1,6do
- 159.
- wait()
- 161.
- 163.
- we.C1 = we.C1 * CFrame.new(0,0.3,0)
- 165.
- end
- 167.
- end))
- 169.
- fun('The rapist','The raped')
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